v4.1.2
Open Limit Adjuster = true

Mod: Language = 2
Mod: Enabled = true 
Mod: SAMPdisadvantage = true 
System: ProcessPriority = 4
System: FPSlimit = 60
Gameplay: FixMouseStuck = true 
Graphics: DisplayDialogAnyAR = true 
Graphics: ForceAnisotropic = true 
Graphics: Anisotropic = 4
Graphics: ForceHighMirrorRes = 1
Graphics: NoStencilShadows = true 
Simple Limit Adjuster: EnexEntries = 2
Simple Limit Adjuster: CarMatPipeDataPool = 4

Done read ini on game init

System: StreamMemory = 256
System: FPSlimit = 60
System: MouseFix = true 
System: SkipShutdown = true 
Graphics: MotionBlurAlpha = 25
Graphics: NoHeatEffect = true 
Graphics: LicenseTextFilter = 3
Graphics: TextureFilterMin = 3
Graphics: TextureFilterMax = 3
Graphics: NoLowPoleShadows = true 
Graphics: Fix2DGunflash = true 
Graphics: PlaneTrailsSegments = 1000
Graphics: HeadlightSmoothMov = true 
Graphics: VehShadowSmoothMov = true 
Graphics: SunBlockedByVehicles = true 
Graphics: TireSmk_StartSize = 0.500000
Graphics: TireSmk_DriftSize = 0.600000
Graphics: TireSmk_BrakeSize = 0.300000
Graphics: TireSmk_Life = 0.600000
Graphics: TireSmk_UpForce = 0.200000
Graphics: TireSmk_LumMin = 0.800000
Graphics: TireSmk_LumMax = 1.000000
Graphics: TireSmk_Alpha = 0.600000
Graphics: TireSmk_DriftAlpha = 0.500000
Graphics: TireEff_DustLife = 0.170000
Graphics: TireEff_DustSize = 0.500000
Graphics: TireEff_DustUpForce = 0.700000
Graphics: TaxiLights = true 
Graphics: WaterFogDensity = 10
Graphics: CameraPhotoQuality = 90
Graphics: NoVolumetricClouds = true 
Graphics: FireLensflare = 1
Graphics: NoFireCoronas = true 
Graphics: HideWeaponsOnVehicle = true 
Graphics: ShadowsHeight = 0.020000
Graphics: ShadowsHeightHack = 30.000000
Graphics: WaveLightingCamHei = 0.100000
Graphics: WaveLightingMult = 1.500000
Graphics: BoatFoamLightingFix = 1.000000
Graphics: NoWavesIfCamHeight = 150.000000
Gameplay: ScrollReloadFix = true 
Gameplay: VehBurnEngineBroke = true 
Gameplay: ParaLandingFix = true 
Gameplay: BikePedImpact = -0.500000
Gameplay: CarPedImpact = -0.200000
Gameplay: VehPedImpactUpForce = -0.500000
Gameplay: DeadPedFreezeDelay = 5000
Gameplay: NoWheelTurnBack = true 
Gameplay: WheelTurnSpeed = 0.100000
Gameplay: FixMouseSensibility = true 
Gameplay: RandWheelDettach = true 
Gameplay: HostileGangs = true 
Gameplay: FixTwoPlayerVehSound = true 
Gameplay: SniperBulletLife = 3000
Gameplay: RocketLife = 6000
Gameplay: HSRocketLife = 12000
Gameplay: HSRocketSpeed = 0.300000
Gameplay: RocketSpeed = 0.500000
Gameplay: NoPedVehDive = true 
Gameplay: NoPedVehHandsUp = true 
Gameplay: VehCamHeightOffset = 0.400000
Gameplay: DuckAnyWeapon = true 
Gameplay: WeaponRangeMult = 4.000000
Gameplay: GetOffJetpackOnAir = 0.000000
Densities: RoadblockSpawnDist = 180.000000
Densities: ShadDist_Vehicles = 30.000000
Densities: ShadDist_Peds = 25.000000
Densities: LighDist_VehLight = 35.000000
Densities: ShadDist_AllPerm = 50.000000
Densities: ShadDist_Poles = 0.000000
Skid Marks: SkidRate = 70
Interface: NoMoneyZeros = true 
Interface: ColorableRadarDisc = true 

Done read ini on first frame

